extends AttributeReaction


@export var _fire_magnification: float = 2
@export var _ice_magnification: float = 1.5



## 实现效果
func effect(info: DamageInfo) -> void:
    var magnification := _fire_magnification if info.attribute == DamageInfo.DamageAttribute.FIRE else _ice_magnification
    info.damage *= magnification
